can you develop why they are bad for the game ?
i could quote myself again and highlight “your thoughts” but , yea , we just chatting i know ![:sweat_smile: :sweat_smile:](https://poloverse.net/images/emoji/apple/sweat_smile.png?v=10)
i have only good feelings about balljointing and scooping , although i see that some extreme use might be bothering you.
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its a balanced skill by nature : by keeping the diameter of the open end under a reasonable size , scooping is accessible for beginers but even a veteran player can miss his scoop.
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it fasten recovering balls against walls and corner which was a huge game slower before
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it give a better chance at passing plays , which is the hardest skill to develop and one of the reason bike polo is so hard to play as a team sport
cons are
just like when balljointing was unlimited , scooping is being abuse for just individual ball handling, wich can be potentially used to stale a game when you have the lead. this is simply link with the fact that still to this day , in bike polo , a teap with possession is never forced to play that possession and can just play pass until the time runs out… imo thats the real issue.