Shuffle league

Hello,

I’m pretty new to polo but am looking to organise an individual/shuffle league for my city over the winter to make pickups extra fun and incentivise participation. If anyone has any advice on this I’d appreciate it, scoring points particularly.

Thanks,

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Hi there! I may have a solution. We ran a winter league in Berlin that worked like this: every night, there is one round of competitive pickups. Players look at each other and say “let’s make the next one count?”, and league round is shuffled. Every player can play one ranked match per meeting. If there are not exactly n*6 players, someone plays again as a sub. After the match, the results are entered by the players themselves on a google form, which is synched to a spreadsheet, which does the whole calculation.

You can copy the registration the template from here, and link it to a spreadsheet copied from this one, in the tab “Form responses”. You should only touch the point system in the “Internal” tab and correct eventual misspellings, double entries or inverted results on the “Form responses” tab. Everything else should be automatic, although things might break in the process… I can help fixing if you need.

Another cool trick is to embed the Ranking tab in html somewhere, such as here. You can do that on Poloverse too!

We did it with giving 1 point for losses, so people got reward for showing up and playing.

I hope this fits your purpose

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I just saw you are from Bristol. Apparently this exact system was already used in Bristol a few winters ago… Ask around ;)

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In Milano we used to do sth similar but more intensive.
Every Thursday we kept track of single players’ result for the first 3 games of each player, where a win count 3 points and a tie 1 point.

In this way we have the very first part of the training night a bit more intense, the second part chiller as a regular training would be.

The first MBP League year we tried to spend an entire training night for the League, but it ended in not very fair results since people who could have invested more time (arriving early, leaving late) had a better (or at least not balanced) outcome, other than making us too nervous ahaha, so we needed to find a way to not kill each other :rofl: keeping a tournament-like atmosphere…

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Great thanks for all this information!